![]() ![]() ![]() However, the circumstances around this smash direct will only be the same for E3, and that hasn't happened yet.īasically put, every other direct and trailer combination was extremely poorly timed with real life. ![]() There's no need for them to keep us literally in the shadows.Įverything about this game has hyped me considerably, much more than I have ever been hyped for a game. Why are they being so secretive about it? If Ridley isn't playable, then they should have explained so ten months ago. The fact that we still know next-to-nothing about Pyrosphere is another thing that pisses me off. The "two music tracks per stage" disappointed me somewhat, but I'll always have Youtube to listen to the Wii U version's soundtrack.ĭo I have to go into detail how much that very nearly killed my hype for this game? Playable or not, that was cruel move on Sakurai's part to taunt a character so highly requested (and controversial) in the Western fanbase, after 15 years of waiting for a real Metroid newcomer. It's a huge plus for me because I've always been highly interested in handheld games ever since I've gone to college, as I barely have any time to play a console game. To be honest, I never really considered the possibility of the two games having a release date gap between each other. The release date of the 3DS version of SSB4. I knew he was a long shot but I'm still kinda bummed. Toon Link got so many cool items and we're using NONE OF THEM?! I want to glide with the Deku Leaf! I want to smash people with the Skull Hammer! I know he works better than Link himself but c'mon! Gematsu Leak and Ridley's Shadow just for the obnoxious controversy alone. In the end, though, it did have too many design flaws, and I think I'm more sad because it means Ivysaur's probably gone. Make switching less predictable perhaps, get rid of the stupid type advantages, make the stamina mechanic less annoying or drop it or SOMETHING. No it didn't work very well at all, but I feel like it could have. Most Deflating: The loss of the Pokemon trainer concept. Plus, Ike is my best friend's favorite character, so I was happy to tell him that he would once again fight for his friends. People saying that unique characters like these two would be cut for the sole reason that they were flavor of the month characters really irked me, and I was glad to see this reasoning disproved. The awesome comic-styled build up, Doc Louis's glorious commentary, and the fun-looking playstyle of one of my most-wanted characters made for one of the most exciting moments of pre-release Sm4sh for me. Punch Out's soundtrack is phenomenal and hearing it be given the Smash treatment was enough for me to grab myself a copy of Punch Out Wii ASAP. But by far, the best one of these for me would be: Getting something that you either didn't think you'd get or didn't know you wanted is much better then getting something you knew you were going to receive. Characters like Villager, Toon Link, Rosalina, Ike, I was so hyped to see these characters show up, because they were a surprise to me. The characters that I either worried about their chances of returning, wasn't expecting to be announced, or didn't think they had a chance to show up. I feel the same should be said for Ridley for me, but I've wanted him since I was 8, I'll die of happiness regardless.īut then there are those characters. Palutena won't get me hyped anymore, because I'm already sure she's in. I already knew they were never gonna get cut, why confirm what I already know? I was excited to see Little Mac, but not for very long, I was already sure he would be playable. getting announced, it doesn't really do much for me. When I see obvious characters like Diddy Kong, Marth, Olimar, Yoshi etc. However, they both ended up being pretty much the same thing! I needed to think long and hard about this one, because I kept coming up with different things for each one. ![]()
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